By adopting a C++ High-Level Synthesis (HLS) flow using Catapult® from Siemens EDA, NVIDIA® was able to simplify their code by 5X, reduce the number of CPUs required for regression testing by 1000X, and run 1000X more tests to achieve higher functional coverage of their designs.
HLS decreased design time by 50 percent and overall development time, including verification, by 40 percent, closing the gap between design complexity and the capacity to design. This paper will discuss the challenges NVIDIA faces in the ever-evolving world of video, camera, and display standards and the reasons an HLS/C-level flow makes it possible for them to succeed in this context.